By Shaun Quaintance – VR, in my opinion, is the best thing to happen to the games industry in quite some time. It takes games to a whole new level of immersion allowing me to forget even more about just how much of a failure I am in reality and, one of the focuses of this discussion, it opens up the possibility for so many new mechanics and design choices in genres that were once king of the industry until the FPS took over. I genuinely believe that VR is a catalyst that will shape the entire future of the games industry… however, before you take my enthusiasm as gospel please bare in mind that I also thought the Kinect would be fun.*
By Thom Farquhar – As we come to the close of 2016 I think everyone would agree that this hasn’t exactly been the best of years. Not just in gaming but in general world events. If you look back through the months you start to notice that there have been some highlights that will make you remember that not all has been bad, for the most part. Here we’ll take a quick look at some of the highs, the lows and the lies that have plagued this year in video games and my personal choices for each.
By Lee Vaughan – March 8th, 2016 was a day I looked forward to ever since e3 2015. It was the day The Division launched and I couldn’t wait to get stuck into the gritty post-apocalyptic Manhattan.
By Ryan Holmes – Now if you have played anything by Nexon, you’ll probably remember War Rock and how heavy and clunky the game was, well I personally think that they have redeemed themselves with this one!
By Shaun Quaintance – It’s the most wonderful time of the year! Nope, not Christmas but E3 week…although it feels like Christmas.
With the conferences already behind us (a treehouse is not a conference Nintendo), it’s time to look back at what made us laugh, what made us jump with excitement and what made a little bit of pee come out.